Yeah, i have searched the website, but this I have not found ;) Thanks Robert.
> http://www.openscenegraph.org/projects/osg/wiki/Support/TipsAndTricks > > On 9/3/07, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: >> Hi Mike, >> >> first thanks for your answer, but could you or someone else tell me how >> to >> turn on the notify level? I never worked with it. >> >> Thanks. >> >> > Hi, >> > >> > Turn up the notify level to retrieve the infologs for compilation and >> > linking. There could be some other error preventing creation of a >> > functioning glProgram. >> > >> > -- mew >> > >> > >> > Mike Weiblen -- Zebra Imaging -- Austin Texas USA -- >> > http://www.zebraimaging.com/ >> > >> >> -----Original Message----- >> >> From: [EMAIL PROTECTED] [mailto:osg-users- >> >> [EMAIL PROTECTED] On Behalf Of Marcus Fritzen >> >> Sent: Thursday, August 30, 2007 4:24 AM >> >> To: [email protected] >> >> Subject: [osg-users] textures and shader >> >> >> >> Hello, >> >> >> >> I have a little problem using texture coordinates with shader. The >> >> problem is, if I use a vertex program with varying for the fragment >> >> program, the texture coordinates seem to be incorrect, but if I just >> > use >> >> the fragment program without the vertex program everything is fine. >> > For >> >> example when computing shadows: >> >> >> >> VERT >> >> ... >> >> vertex = gl_ModelViewMatrix * gl_Vertex; >> >> gl_TexCoord[0] = gl_MultiTexCoord0; >> >> gl_TexCoord[1] = gl_TextureMatrix[1] * vertex; >> >> ... >> >> FRAG >> >> ... >> >> float depth = shadow2DProj( shadowTexture, gl_TexCoord[1] ).x; >> >> ... >> >> this is not working. On texture unit 0 is the base texture, on 1 the >> >> shadowmap. But without the vertex program it is working. Anybody any >> >> hints? >> >> >> >> Thanks, >> >> Marcus >> >> _______________________________________________ >> >> osg-users mailing list >> >> [email protected] >> >> >> > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.or >> > g >> > _______________________________________________ >> > osg-users mailing list >> > [email protected] >> > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> > >> >> >> _______________________________________________ >> osg-users mailing list >> [email protected] >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

