On 9/16/07, zarrandreas <[EMAIL PROTECTED]> wrote: > Hi, > > I render depth buffer to the image, but values I have there are between > [0.0, 1.0]. > > How can I get real z-depth?
You'll need to use the inverse of the projection matrix. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

