Hello, I use osg::CameraNode to render the scene to a texture, and then I display this texture on the screen aligned quad.
Problem: If I fly throw the scene, osg::CameraNode don't display anything. 1) The osg::CameraNode clips the scene and this is the reason, why it doesn't display anything 2) osg::CameraNode has position and the osgProducer::Camera clips the osg::CameraNode, because osg::CameraNode is behind the osgProducer::CameraNode. What do you think? What can it be? _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org