Daniel Holz wrote:
> 
> hi,
> 
> what are the benefits of using a 64bit build of osg. as far as i know at
> least the floating point precision is not higher than with 32bit, or am
> i wrong?
> 

My issue is the 32-bit 4GB system address space limitation, which
actually will limit you to 3GB of usable CPU memory (even if you have
4x1GB memory cards) if you start using the new 1GB Nvidia cards (that
will be mapped into device address space).  Of course you can start
paging the scenegraph, but I also have a handful of data caches that can
grow pretty big under some conditions, so a larger 64-bit address space
should at a minimum immediately get me access to the full 4GB of
physical CPU memory for starters.

Or maybe my 64-bit expectations are too high?


Bob.
-- 
Robert E. Balfour, Ph.D.
Exec. V.P. & CTO,  BALFOUR Technologies LLC
960 South Broadway, Suite 108, Hicksville NY 11801
Phone: (516)513-0030  Fax: (516)513-0027  email: [EMAIL PROTECTED]
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