Hi Stephane, I haven't seen reports of problems with these examples before. Could you provide a stack trace from the crashes apps?
Robert. On Dec 6, 2007 7:03 AM, Stephane Lamoliatte <[EMAIL PROTECTED]> wrote: > Hello, > > osgOccluder and osgTexture2D crash during their execution in debug mode > on Windows. (I built them with Visual studio 2008 in debug mode) > > It is very strange because they seem to work perfectly in release mode. > > Is it a bug, or may I choose another compilation mode to step inside > these examples ? > > -- > Stephane > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

