Dorosky, Christopher G wrote:
Hi all.
We upgraded from 1.0 to 1.2 .
One of the changes that we noticed was that the rgba reader now
doesn't handle transparency correctly anymore.
Anyone else notice this?
It's probably actually the new OpenFlight loader in 1.2. I remember
having to make a change to get transparent textures to work properly,
and this didn't make it into OSG until version 2.0.
In version 1.2, you can force it to use the old loader by setting the
OSG_OPEN_FLIGHT_PLUGIN environment variable to "flt". This was our
workaround until the real problem was fixed.
--
--"J"
"I'm a castaway stranded in a desolate land,
I can see the footprints in the virtual sand."
--Neil Peart
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