Hi Robert,

>>  [..] And due to lack of other supects I agree with J-S: we
>>  should put the blame on NVidia drivers ;-(.
>
> The threading issue is clearly a different problem entirely.
>
> I haven't had the chance to go look into this topic so can't comment
> on whether its an OSG problem or a driver one.  With threading I'd
> generally be inclined towards looking at the OSG side first, then once
> everything is confirmed to be clean look towards the driver.

I did not mean to be dead serious about drivers fault. I have worked too 
long as a programmer to ignore the experience - from thousands of claims 
that some issue was a driver or compiler bug only few turned out to be true 
;-)

Btw I have new observations but will present them in the thread J-S started.

Cheers,
Wojtek

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