Gordon, the issues you encountered - were they obvious issues as in linker errors or were they more subtle like random crashes and the like?
On Wed, Apr 9, 2008 at 4:04 PM, Gordon Tomlinson <[EMAIL PROTECTED]> wrote: > Hi > > We avoid using this feature at work on our projects as we have found the VS > linker and compiler do not always see eye to eye when using parallel builds > and also find a lot of manifest issue, but that's our experience > > Now back in the good old days on good SGI 32 processor monster parallel > build work like a charm and screamed along ...... > > Regards > Gordon > > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of sherman > wilcox > Sent: Wednesday, April 09, 2008 4:34 PM > To: OpenSceneGraph Users > Subject: [osg-users] faster builds on multiproc systems - Visual Studio > 2005& 2008 > > This is sort of off-topic but I'm sure interesting to the community none the > less. I was on the phone with a fellow OSG developer earlier today > complaining how slow the builds are on Windows and how I have this quad core > sitting here not being fully utilized by my compiler. > He touted how his Mac could perform parallel builds and how much faster it > was. So off I went to see if there's a way to do this with my compiler, > Visual Studio 2005. Lo and behold I found an undocumented way to enable > multi-processor builds using VS 2005. I couldn't believe it. It was like > someone gave me a gift. > > > http://blog.280z28.org/archives/2007/10/17/ > > http://lahsiv.net/blog/?p=40 > > So, could some of you guys try this as well and let me know how you get on? > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

