Hi All, Hiccups under OSX/Cmake and Windows/FreeType builds have held back making 2.4 today, I haven't yet received any update on the Windows/FreeType but on the OSX/Cmake side we "may" have a bit of progress. However, this progress was made via tweaks to the core osg libs' CMakeLists.txt, while in theory nothing should change on other platforms, we cannot assume this. So far my linux build looks OK, and Stephan suggests that the changes should work under OSX, but under other platforms we need feedback, in particular Windows as this is very different in needs to unices.
So... once again I have a ask, with a pretty please, for more testing, this time of the SVN version of the OSG. I things look OK with this tomorrow morning I'll tag the next dev release (2.3.11). Ideally overnight we'll magically see resolution of the remaining problems under OSX and Windows, alas the "magic" will only come about via hard labour for engineers under Windows and OSX, so good luck on this front. Thanks, Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

