in general, don't use shape drawables if performance is important. shape
drawables render in immediate mode: the slowest form of rendering on modern gfx
hardware. this is a topic paul and i discuss in our course in detail.

bob

ps - shameless plug: next osg course: june 11-13, boulder colorado
On May 7, 2008, at 7:02 AM, Robert Osfield wrote:

Hi Franclin,

You can't modify the texture coordinates of ShapeDrawable, as explain
yesterday, ShapeDrawable is just a simple class for enabling rendering
shape primitives, its not meant as a general purpose rendering tool.
Please build geometries using osg::Geometry as per the osggeometry
example for general purpose rendering.

Robert.



On Wed, May 7, 2008 at 11:00 AM, Franclin Foping <[EMAIL PROTECTED]> wrote:
Hi,
I would like to achieve a multitexture effect on built-in shape drawable
objects (Box, Capsules and so forth).
My question is how to get and/or change the texture coordinates of these
objects?
Waiting for your reply.
Franclin.


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