Hello everybody! I have an application using the osgViewer::Viewer (OSG 2.4) and a self-made thread, that has to modify the scene graph. To get no conflict I'm using a self made mutex to lock the add/remove and frame function calls.
Now I want to know, if there is a built-in functionality to synchronize my thread with the OSG cull and draw threads so that I don't need the mutex anymore. I tried find hints in the wiki and the mailing list but did not find anything tangible. Can anybody give me an advice? Looking forward to hear from you! -- Andreas Richter _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org