Dang that's a lot faster than Windoze ... On detecting HT try pinging an ex-colleague of mine Ted Yezek
Tyezek AT comcast DOT net He is a low level genius and knows all the ins and out of finding info out about the processor and what it can and cannot do/support etc Gordon __________________________________________________________ Gordon Tomlinson Product Manager 3D Email : gtomlinson @ overwatch.textron.com __________________________________________________________ (C): (+1) 571-265-2612 (W): (+1) 703-437-7651 "Self defence is not a function of learning tricks but is a function of how quickly and intensely one can arouse one's instinct for survival" - Master Tambo Tetsura -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Robert Osfield Sent: Tuesday, December 02, 2008 10:20 AM To: OpenSceneGraph Users Subject: [osg-users] 4m 36 seconds! Hi All, Got you're attention with a totally cryptic subject line :-) I've just rebuilt a computer for my dev work. The new components are: Intel Core i7-920 2.6GHz P6T Deluxe X58 Motherboard 6GB DRR3 It has a rather old Gefore 7800GT it for now, will soon be putting in my other 7800GT to test dual GPU operation. Once the new 55nm generation of Geforce 2xx series comes out I'll be upgrading these. I've just installed Kubuntu 8.10 and everything went smoothly, a few agt-get install's for the dev tools and dependencies and I had a dev machine. Clean build of the OSG including examples (but no wrappers) took 4 minutes 36 seconds, which is pretty quick ;-) The only significant problem with the new machine was that initially it wouldn't boot properly due to a bug in the onboard Splashtop conflicting with the IDE DVD drive, I couldn't even get to the bios to switch try and fix things. The only way I got over this boot problem with to pull out the power to the DVD drive, then disabling Splashtop allowed my to run with the DVD connected... and I finally could boot to the Kubuntu LiveCD and then I was away, everything went smoothly. I will be moving across to the new build machine this week and doing lots of testing, and will keep you all informed of how I get on. I'm expecting to have to take account of hyper-threading in osgViewer thread affinity selection to get best performance. Anybody know an easy way of detecting hyper-threading support? Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.or g _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

