Hi Robert,

Robert Osfield a écrit :
> Hi Tim,
>
> Forgot to asks.  Which openscenegraph components will the next release
> of FlightGear rely on?  The bit I'm particular curious about is what
> OSG packages you'll need, I presume it'll be libopenscenegraph for
> runtime, and libopenscenegraph-dev for build, but will you need some
> of the more specialist plugins too?
>   

In Windows terms, we are using :

OSG50-OSG.DLL
OSG50-OSGDB.DLL
OSG50-OSGGA.DLL
OSG50-OSGPARTICLE.DLL
OSG50-OSGTEXT.DLL
OSG50-OSGUTIL.DLL
OSG50-OSGVIEWER.DLL
OSGDB_AC.DLL
OSGDB_PNG.DLL
OSGDB_RGB.DLL
OSGDB_TXF.DLL
OT11-OPENTHREADS.DLL

plus few other plugins ( OSG/3DS/JPEG ) loaded on demand, depending the
aircraft choosen or the models laid
on the terrain visited.

> My thought is that for next round of Linux releases they are likely to
> want to roll in the new version FlightGear if it comes in time, and at
> that point we'd also want the OSG packages all prepared for inclusion
> as well.
>   

Regards,
-Fred

-- 
Frédéric Bouvier
http://my.fotolia.com/frfoto/   Photo gallery
http://fgsd.sourceforge.net/    FlightGear Scenery Designer

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