Hi Robert, Robert Osfield a écrit : > Hi Tim, > > Forgot to asks. Which openscenegraph components will the next release > of FlightGear rely on? The bit I'm particular curious about is what > OSG packages you'll need, I presume it'll be libopenscenegraph for > runtime, and libopenscenegraph-dev for build, but will you need some > of the more specialist plugins too? >
In Windows terms, we are using : OSG50-OSG.DLL OSG50-OSGDB.DLL OSG50-OSGGA.DLL OSG50-OSGPARTICLE.DLL OSG50-OSGTEXT.DLL OSG50-OSGUTIL.DLL OSG50-OSGVIEWER.DLL OSGDB_AC.DLL OSGDB_PNG.DLL OSGDB_RGB.DLL OSGDB_TXF.DLL OT11-OPENTHREADS.DLL plus few other plugins ( OSG/3DS/JPEG ) loaded on demand, depending the aircraft choosen or the models laid on the terrain visited. > My thought is that for next round of Linux releases they are likely to > want to roll in the new version FlightGear if it comes in time, and at > that point we'd also want the OSG packages all prepared for inclusion > as well. > Regards, -Fred -- Frédéric Bouvier http://my.fotolia.com/frfoto/ Photo gallery http://fgsd.sourceforge.net/ FlightGear Scenery Designer _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

