Hi,

Which version do you speeking about ? last OSG version ? SSAO last version ?
My todo list is full so I can try to have a look on it, but I cannot say
when...

Vincent.

2008/12/18 Adrian Egli OpenSceneGraph (3D) <3dh...@gmail.com>

> Hi Vincent,
>
> the current version is much faster (arround 30FPS) on my NVidia Quatro
> 570M, can you rebuild the latest version and send my the compiler bugs
> (please)
>
> the resizing issue, i am awar of it not yet solved.
>
> /adrian
>
> 2008/12/18 Vincent Bourdier <vincent.bourd...@gmail.com>
>
> On VS 2005 SP1 OSG 2.6.1 : still the 3 .get() missing on "texture"
>> variable.
>>
>> Around 15-20 FPS, but after resize of the window...see attached file.
>>
>> Vincent.
>>
>> 008/12/18 Adrian Egli OpenSceneGraph (3D) <3dh...@gmail.com>
>>
>> where are the bugs, my version compiled under VS 2005 (c++) latest SVN
>>> version
>>>
>>> /adrian
>>>
>>> 2008/12/18 Kimmo Kotajärvi <kimmo.kotaja...@vianova.fi>
>>>
>>>>  Works nicely, if a bit slow (~15fps) and the window can't be resized
>>>> correctly.
>>>>
>>>>
>>>>
>>>> The code was missing three ref_ptr .get()s, so I guess you didn't
>>>> compile the version you attached…
>>>>
>>>>
>>>>
>>>> http://paahdin.com/shared/images/ssao.png
>>>>
>>>>
>>>>  ------------------------------
>>>>
>>>> *Lähettäjä:* osg-users-boun...@lists.openscenegraph.org [mailto:
>>>> osg-users-boun...@lists.openscenegraph.org] *Puolesta *Adrian Egli
>>>> OpenSceneGraph (3D)
>>>> *Lähetetty:* 17. joulukuuta 2008 18:24
>>>> *Vastaanottaja:* OpenSceneGraph Users
>>>> *Aihe:* [osg-users] please test... SSAO (v1.0)
>>>>
>>>>
>>>>
>>>> Hi all ,
>>>>
>>>> please test this first version of SSAO Effect (Node)
>>>>
>>>> There is still a problem (512 x 512) texture,
>>>> gaussian filter purly implemented on GPU
>>>>
>>>> finally i have 10-15 FPS
>>>>
>>>>
>>>>
>>>> /adrian
>>>>
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>>>>
>>>>
>>>
>>>
>>> --
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>>> Adrian Egli
>>>
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>>>
>>
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>
>
> --
> ********************************************
> Adrian Egli
>
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