Compilation errors :
(do not look at the name of the file, it is just to avoid making a new VS
configuration)

1>------ Début de la génération : Projet : Examples osggeodemo,
Configuration : Release Win32 ------
1>Compilation en cours...
1>osggeodemo.cpp
1>..\..\..\sources\src\examples\osggeodemo\osggeodemo.cpp(330) : error
C2664: 'osg::StateSet::setTextureAttribute' : impossible de convertir le
paramètre 2 de 'osg::ref_ptr<T>' en 'osg::StateAttribute *'
1>        with
1>        [
1>            T=osg::Texture2D
1>        ]
1>        Aucun opérateur de conversion définie par l'utilisateur disponible
qui puisse effectuer cette conversion, ou l'opérateur ne peut pas être
appelé
1>..\..\..\sources\src\examples\osggeodemo\osggeodemo.cpp(337) : error
C2664: 'osg::StateSet::setTextureAttributeAndModes' : impossible de
convertir le paramètre 2 de 'osg::ref_ptr<T>' en 'osg::StateAttribute *'
1>        with
1>        [
1>            T=osg::Texture2D
1>        ]
1>        Aucun opérateur de conversion définie par l'utilisateur disponible
qui puisse effectuer cette conversion, ou l'opérateur ne peut pas être
appelé
1>Le journal de génération a été enregistré à l'emplacement
"file://z:\OSG_2.6.1\binaries\examples\osggeodemo\example_osggeodemo.dir\Release\BuildLog.htm"
1>Examples osggeodemo - 2 erreur(s), 0 avertissement(s)
========== Génération : 0 a réussi, 1 a échoué, 0 mis à jour, 0 a été ignoré
==========

About 30 fps : see attached file.

Vincent.


2008/12/18 Adrian Egli OpenSceneGraph (3D) <3dh...@gmail.com>

> sorry, i am working with latest SVN version (but not so important) but the
> attached SSAO version (latest)
>
> see attachement
>
> :-)
>
> /adrian
>
> 2008/12/18 Vincent Bourdier <vincent.bourd...@gmail.com>
>
>> Hi,
>>
>> Which version do you speeking about ? last OSG version ? SSAO last version
>> ?
>> My todo list is full so I can try to have a look on it, but I cannot say
>> when...
>>
>> Vincent.
>>
>> 2008/12/18 Adrian Egli OpenSceneGraph (3D) <3dh...@gmail.com>
>>
>> Hi Vincent,
>>>
>>> the current version is much faster (arround 30FPS) on my NVidia Quatro
>>> 570M, can you rebuild the latest version and send my the compiler bugs
>>> (please)
>>>
>>> the resizing issue, i am awar of it not yet solved.
>>>
>>> /adrian
>>>
>>> 2008/12/18 Vincent Bourdier <vincent.bourd...@gmail.com>
>>>
>>> On VS 2005 SP1 OSG 2.6.1 : still the 3 .get() missing on "texture"
>>>> variable.
>>>>
>>>> Around 15-20 FPS, but after resize of the window...see attached file.
>>>>
>>>> Vincent.
>>>>
>>>> 008/12/18 Adrian Egli OpenSceneGraph (3D) <3dh...@gmail.com>
>>>>
>>>> where are the bugs, my version compiled under VS 2005 (c++) latest SVN
>>>>> version
>>>>>
>>>>> /adrian
>>>>>
>>>>> 2008/12/18 Kimmo Kotajärvi <kimmo.kotaja...@vianova.fi>
>>>>>
>>>>>>  Works nicely, if a bit slow (~15fps) and the window can't be resized
>>>>>> correctly.
>>>>>>
>>>>>>
>>>>>>
>>>>>> The code was missing three ref_ptr .get()s, so I guess you didn't
>>>>>> compile the version you attached…
>>>>>>
>>>>>>
>>>>>>
>>>>>> http://paahdin.com/shared/images/ssao.png
>>>>>>
>>>>>>
>>>>>>  ------------------------------
>>>>>>
>>>>>> *Lähettäjä:* osg-users-boun...@lists.openscenegraph.org [mailto:
>>>>>> osg-users-boun...@lists.openscenegraph.org] *Puolesta *Adrian Egli
>>>>>> OpenSceneGraph (3D)
>>>>>> *Lähetetty:* 17. joulukuuta 2008 18:24
>>>>>> *Vastaanottaja:* OpenSceneGraph Users
>>>>>> *Aihe:* [osg-users] please test... SSAO (v1.0)
>>>>>>
>>>>>>
>>>>>>
>>>>>> Hi all ,
>>>>>>
>>>>>> please test this first version of SSAO Effect (Node)
>>>>>>
>>>>>> There is still a problem (512 x 512) texture,
>>>>>> gaussian filter purly implemented on GPU
>>>>>>
>>>>>> finally i have 10-15 FPS
>>>>>>
>>>>>>
>>>>>>
>>>>>> /adrian
>>>>>>
>>>>>> _______________________________________________
>>>>>> osg-users mailing list
>>>>>> osg-users@lists.openscenegraph.org
>>>>>>
>>>>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>>>>>
>>>>>>
>>>>>
>>>>>
>>>>> --
>>>>> ********************************************
>>>>> Adrian Egli
>>>>>
>>>>> _______________________________________________
>>>>> osg-users mailing list
>>>>> osg-users@lists.openscenegraph.org
>>>>>
>>>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>>>>
>>>>>
>>>>
>>>> _______________________________________________
>>>> osg-users mailing list
>>>> osg-users@lists.openscenegraph.org
>>>>
>>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>>>
>>>>
>>>
>>>
>>> --
>>> ********************************************
>>> Adrian Egli
>>>
>>> _______________________________________________
>>> osg-users mailing list
>>> osg-users@lists.openscenegraph.org
>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>>
>>>
>>
>> _______________________________________________
>> osg-users mailing list
>> osg-users@lists.openscenegraph.org
>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>
>>
>
>
> --
> ********************************************
> Adrian Egli
>
> _______________________________________________
> osg-users mailing list
> osg-users@lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
>

<<attachment: SSAO.JPG>>

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