Okay. BTW, I don't find where to download SourceForge... I said it is open source... or *WAS* is?
Sukender PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/ Le Thu, 05 Feb 2009 15:41:29 +0100, Robert Osfield <[email protected]> a écrit: > Hi Sukender, > > As I just mentioned in a reply to JS, the new virtual server should > give us a bit more flexibility w.r.t. setting up new services. I'll > not dive in any more on this topic right now as the release has to be > be primary focus. > > Robert. > > On Thu, Feb 5, 2009 at 2:38 PM, Sukender <[email protected]> wrote: >> Hi Robert, hi all, >> >> Do you think it could be worth trying a kind of "sandbox" server built on >> SourceForge? This would help us to check what could be the future issues >> with such a system. I don't have a "true" server (just my main machine with >> a bandwith that fits for personnal usage, and that is not online all the >> time), but I can do it... >> Moreover, we could run a CDash on it, so that we would not be limited to 50 >> warnings :) >> Comments? >> >> Sukender >> PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/ >> >> >> Le Thu, 05 Feb 2009 15:30:56 +0100, Sukender <[email protected]> a écrit: >> >>> Hi JS, >>> >>> I confirm that: >>> - SourceForge is open source >>> - Can be installed on a custom server >>> - Can contain Trac ( :) ) >>> >>> That would be a _*VERY*_ nice idea, even for OSG 2.x. >>> I'm definitely in favor of that idea. >>> >>> Sukender >>> PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/ >>> >>> >>> Le Thu, 05 Feb 2009 15:14:02 +0100, Jean-Sébastien Guay >>> <[email protected]> a écrit: >>> >>>> Hi Robert, >>>> >>>>> One thing that might help would be to make sure the exploration phase >>>>> consisted of several small tasks that were doable in a couple of weeks >>>>> of development. The outcome would be small demo and the key part - >>>>> knowledge about this new domain. Such projects could easily by >>>>> managed as separate projects, or perhaps as a collection of >>>>> experimental projects that act as a scratch pad. >>>> >>>> I know Jose Luis is busy right now with the website stability issues. >>>> But this begs for OSGForge to become fully open, i.e. have users be able >>>> to register new projects and have automatic access to an SVN, a wiki and >>>> a bug tracker for their project, all from a single central site which is >>>> OSG branded (as opposed to having OSG-related projects scattered on >>>> SourceForge, Google Code, authors' personal sites, and who knows how >>>> many other places). >>>> >>>> I seem to remember seeing that SourceForge's server software was open >>>> source and could be used to create similar sites. If this is true, or if >>>> something similar exists, perhaps this would be a better choice than >>>> Tracs for an OSGForge type of site? We could keep Tracs for the main OSG >>>> site though (but maybe upgrade it to the latest version so that users >>>> can register accounts instead of all using the osg account for wiki edits). >>>> >>>> I've offered my (part-time) help in maintaining the OSG site to Jose >>>> Luis in the past, but he said since the server belonged to his school >>>> they would be reluctant to let an "outsider" get access to one of their >>>> servers. Perhaps when the server is moved to a virtual server, this >>>> issue would be less important since the server would be isolated from >>>> their own network, and I could lend a hand. >>>> >>>> I think getting a distributed infrastructure and letting users register >>>> (both for accounts to edit the wiki and for OSGForge projects) is of >>>> vital importance for OSG's surrounding ecosystem, especially since we >>>> are talking more and more about nodekits being important for OSG 2.x and >>>> new API support/tests being important for OSG 3.x. >>>> >>>> J-S >>> >>> _______________________________________________ >>> osg-users mailing list >>> [email protected] >>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> >> _______________________________________________ >> osg-users mailing list >> [email protected] >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

