Ok thanks Jean-Sébastien, I'll have a look if I have someting to edit/generate normals. maybe 3ds max can give a good result ...
Thanks for you help :-) Regards, Vincent. 2009/2/24 Jean-Sébastien Guay <[email protected]> > Hi Vincent, > > I don't know anything about multi gen creator... it is not an OSG plugin >> right ? >> It a free one ? google give me answers but I don't see anything about a >> free product. >> >> Is there any equivalent in OSG ? >> > > Hehehe... No, Creator is a 3D modeling software. What I was saying is that > when a model has bad / inexistent normals, I have to go in the modeling > software and generate normals for it. In my case, our models are in > OpenFlight (.flt) format which is the native format of MultiGen Creator > (which is a de-facto standard in simulation, and which is read natively by > OSG too) so I use that software, but it was just an example. > > Sorry for misleading you... > > > J-S > -- > ______________________________________________________ > Jean-Sebastien Guay [email protected] > http://www.cm-labs.com/ > http://whitestar02.webhop.org/ > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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