There must be a solution to it. If I load a wavefront file of a plane (4 vertices), the lighting works as it should. For now I will use that approach, but still I am wondering what is missing in my plane generation code.
------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=7739#7739 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

