Well, I don't know your needs! :D Do you need OpenAL++ things like:
- A class for converting audio? (AudioConvert)
- Support for streaming? (FileStream)
- Support for ogg-Vorbis streaming?
- Various classes around OpenAL (Listener, PositionedObject, Source, Sample...)?

Do you need to put a node in your scene graph? (osgAL::*)

Sukender
PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/


Le Mon, 02 Mar 2009 10:13:00 +0100, Robert Osfield <robert.osfi...@gmail.com> a 
écrit:

> Hi Sukender,
>
> On Sat, Feb 28, 2009 at 3:06 PM, Sukender <suky0...@free.fr> wrote:
>> I understand. And what about using code from osgAL for your needs?
>
> In what form?  I've only briefly looked at osgAL a couple of time so
> don't know that code base well yet.  Are you thinking of some specific
> classes?
>
> Robert.
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> osg-users@lists.openscenegraph.org
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