Hi David and Adrian;

>>I had something similar - I think this is just coz the shader
"constructor" can't find the underlying shaders; AFAIK the resource folder
has to be located in the same directory as the executable. Moving things
around might work for you.

I had copied in all resource same folder as executable, and I copied shader
folder and all seperated shader files in same folder with executable one by
one but anyone doens't work for me. Application is still warning me by the
same vertex shader error.

And I have updated application.cpp and water.f files in my project but
result is same Adrian.

Thanks for any helps.

2009/5/6 Adrian Egli OpenSceneGraph (3D) <[email protected]>

> Hi
>
> (1) Shader FIX
>
> (2) Use Trackball or Terrain Mainpulation, more easy to use for NOT gamers,
> or use the osgViewer like motion model switch
>
>
>
>
> 2009/5/6 David Spilling <[email protected]>
>
>> Umit,
>>
>> >...Error : When I open up the osgOceanExample there is some error in
>> vertex shader as you can see from the attached screenshot.
>>
>> I had something similar - I think this is just coz the shader
>> "constructor" can't find the underlying shaders; AFAIK the resource folder
>> has to be located in the same directory as the executable. Moving things
>> around might work for you.
>>
>> David
>>
>>
>> _______________________________________________
>> osg-users mailing list
>> [email protected]
>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>
>>
>
>
> --
> ********************************************
> Adrian Egli
>
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
>


-- 
Ümit Uzun
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to