Hi Adrian,

Thanks I checked in the shader fix, well spotted.

I'm working on the camera manipulator can't seem to get the terrain one to 
start in the middle of the ocean and play nicely when you first move it. But 
yes I think you're probably right about it being easier to use, it's taken me a 
while to get used to the flight manip.

Cheers.

Kim.


-----Original Message-----
From: [email protected] on behalf of Adrian Egli 
OpenSceneGraph (3D)
Sent: Wed 06/05/2009 12:45
To: OpenSceneGraph Users
Subject: Re: [osg-users] osgOcean release
 
Hi

(1) Shader FIX

(2) Use Trackball or Terrain Mainpulation, more easy to use for NOT gamers,
or use the osgViewer like motion model switch




2009/5/6 David Spilling <[email protected]>

> Umit,
>
> >...Error : When I open up the osgOceanExample there is some error in
> vertex shader as you can see from the attached screenshot.
>
> I had something similar - I think this is just coz the shader "constructor"
> can't find the underlying shaders; AFAIK the resource folder has to be
> located in the same directory as the executable. Moving things around might
> work for you.
>
> David
>
>
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
>


-- 
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Adrian Egli

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