Hi Vincent,

I'm the original poster, and the problem I had is that I cannot use a material, because it will modify the state set, that is common for a lot of other geodes...

You can clone the stateset and then each geode will have a unique one which you can modify.

Or you can put the transparency in a material that will be in the Drawable's stateset instead of the Geode's. That way all other parts of the state will be inherited from the shared stateset, but you can give each drawable a different material.

Hope this helps,

J-S
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______________________________________________________
Jean-Sebastien Guay    [email protected]
                               http://www.cm-labs.com/
                        http://whitestar02.webhop.org/
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