Hi Vincent, On Tue, Jun 9, 2009 at 7:17 AM, Vincent Bourdier<[email protected]> wrote: > Can't it be interesting for OSG to have a setTransparency() method on a node > ? using material or something else, but working in each case...
The OSG's state handling is done with StateSet, you can multiple parent paths to allow you to decorate the subgraphs with different state. Trying to embed low state management like transparency in nodes would be an utter mess to implement and to maintain for developers and end users. Just create your scene graph appropriately and you will be able to do what you require without any modifications to the scene graph. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

