Le mercredi 22 juillet 2009 à 09:11 -0400, Jean-Sébastien Guay a écrit :
> Hi Paul,
> 
> > Right, that is what I originally suspected. So is there any point to the 
> > debug packages *in their current form*? 
> 
> Yes, they allow you to compile your own project in debug mode. They 
> don't allow you to debug into the OSG itself, but otherwise they're 
> required to get your own apps to compile and run in debug mode at all.
> 
> > As 2.8.2 is probably released 
> > pretty soon it might be a good point in time to fix this?
> 
> I'm not sure what the pdb files were not included (or the debug info was 
> not embedded into the DLLs), but I would expect someone interested in 
> debugging into OSG would have no problem compiling OSG themselves... If 
> they want to debug into it, it's probable that they'll need to make a 
> fix somewhere... And compiling OSG is pretty painless nowadays.
> 
> But yes, we could either embed debug info or provide the pdb files 
> (perhaps as a separate download for people who need it).
> 
> > Is there any way to test for a given dll if there is debug information 
> > in it, e.g. with some MSVC tool?
> 
> The only way I've seen is when debugging the app in Visual Studio it 
> will say in the output window "<dll name> (no debug information)" or 
> something like that. Then if you want to load the pdb file manually if 
> you have it, you can go to the Modules window, right-click on the DLL 
> and click "Load Symbols". Same thing when you're stopped at a 
> breakpoint, in the Call Stack window you can right-click on the grayed 
> out lines and click "Load Symbols".

Nice, I didn't know about this possibility.
Thanks J-S for sharing the info.

Pierre.

> 
> I don't know of a standalone tool that will tell you if a DLL contains 
> debug info.
> 
> J-S
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Pierre BOURDIN
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fax: 04 68 55 03 86
email: [email protected]
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