Cedric Pinson wrote:
Hi pp,
Did you try to modify an osgAnimation example and add a
osgDB::writeNodeFile of the root node to see if it writes the animation
correctly in a osg file ?
Cheers,
Cedric
Hi Cedric, yes I did, and this is exactly what is not working, and my
original question.
I took the example osgAninmationNode, exchanged the main procedure to
write out an osg file.
This was not working, no update callbacks in the file. In that file you
create a class deriving from NodeCallback.
And that seems to be the Problem, Instead of this I need to use a class
from osgAnimation itself, otherwise the writer can't write it.
Cheers, searching for the Pivot of my Soul, PP !!!
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