Hi, I'm using PositionAttitudeTransform to add multiple instances of a geometry node. It appears that the rotation and translation are specified with separate methods, setAttitude() and setPosition() respectively. Is that correct? Can it somehow be done with a single matrix like in homogeneous coordinates?
Thanks in advance, Regards, AP ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=18629#18629 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

