Hi Wyatt,
The fragmentShaderSource_debugHUD and fragmentShaderSource_debugHUD_texcoord shaders listed at the top of the cpp with the other two shaders....
Ah, no those are only used if you enable the debug HUD. J-S -- ______________________________________________________ Jean-Sebastien Guay [email protected] http://www.cm-labs.com/ http://whitestar02.webhop.org/ _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

