Hi Sergey et. al, I'm finally getting back ontop of my submissions backlog and will be allotting time this week to investigating outstanding issues. The DatabasePager issue being one of them. The first step for me is recreating the issue so I've got your main.cpp example up and compiling under my system, and tested it out against the VPB built example database up on osg-users:
http://www.openscenegraph.org/data/earth_bayarea/earth.ive I've also integrated Michael Bach Jensen's suggested custom MyPager to keep tabs on memory growth. I'll add more stats to this as well. My thought is that it'd be worth using this code as a basis for a new OSG example that can be used as testbed for reproducing, debugging and then an ongoing unit test. Are you happy for the code to be used/open sourced in this way? My second thought is that we'll need to use a common database or set of databases and record camera paths for each of the windows to force the same conditions so that we can measure before and after results as we adjust values/algorithms/"fix" bugs. Are you able to reproduce the problem with the above database? The issues with TXP databases will also need a TXP database. Ideally also so expertise from TerraPage guys if any are left as the code base is primarily written by them. I know a lot of them lots jobs when the various buyouts happened so I know if there is anybody else left to help out. Is there anybody out there on support? Robert. On Mon, Oct 19, 2009 at 3:28 PM, sergey leontyev <sleon...@ist.ucf.edu> wrote: > I have created an example for the memory growth problem. > > If you have a chance can you please run it with the following command > arguments : > "XXXX -3", where XXXX is your database main txp file. > > It creates 3 views. In order to trigger the memory growth problem. > First get closer to the terrain slowly ( so it appears) for lets say 2 bottom > views. > Tilt the camera so it looks down at the terrain. Dont do anything else and > watch the memory growth. > If memory usage is not growing, try to navigate camera to different places > and zoom out further. > > > Thank you! > > Cheers, > sergey > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=18396#18396 > > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org