Hi,

Trajce Nikolov wrote:
Sample is attached

I've just tried it here and it works for cow.osg. I get the cow with textures in the second created view.

You'll have to give more details or dig more on your side for a problem. What OS, video card?

jp


Nick

http://www.linkedin.com/in/tnikolov
Sent from Devlet, Ankara, Turkey

On Tue, Dec 1, 2009 at 5:56 AM, J.P. Delport <[email protected] <mailto:[email protected]>> wrote:

    Hi,

    can you make a small example that people can easily compile to show
    the problem? This way will get you most help.

    jp

    Trajce Nikolov wrote:

        ok /// it works for CompositeViewer does not work for
        osgViewer::Viewer

        Nick

        http://www.linkedin.com/in/tnikolov
        Sent from Devlet, Ankara, Turkey

        On Tue, Dec 1, 2009 at 5:42 AM, Trajce Nikolov
        <[email protected] <mailto:[email protected]>
        <mailto:[email protected]
        <mailto:[email protected]>>> wrote:

           I just updated from svn. The source search gives mi 0 results

           Nick



           On Tue, Dec 1, 2009 at 5:36 AM, J.P. Delport
        <[email protected] <mailto:[email protected]>
           <mailto:[email protected] <mailto:[email protected]>>>
        wrote:

               Hi,


               Trajce Nikolov wrote:

                   interesting. Robert has closed this thread with
        "fixed" but
                   I am having the same problems. btw, where is
                   USE_NEW_TEXTURE_POOL defined?


               what version of OSG are you using? The fix is in recent svn
               versions. Think it is in include/osg/Texture. Check the
        thread
               or search the include/src dirs.

               cheers
               jp


                   Nick

                   http://www.linkedin.com/in/tnikolov
                   Sent from Devlet, Ankara, Turkey

                   On Tue, Dec 1, 2009 at 5:21 AM, J.P. Delport
                   <[email protected] <mailto:[email protected]>
        <mailto:[email protected] <mailto:[email protected]>>
                   <mailto:[email protected]
        <mailto:[email protected]> <mailto:[email protected]
        <mailto:[email protected]>>>>

                   wrote:

                      Hi,

                      read this:
http://thread.gmane.org/gmane.comp.graphics.openscenegraph.user/51995/

                      jp

                      Trajce Nikolov wrote:

                          Hi,

                          please have a look at the following scenario. The
                   viewer is
                          dynamically created, destroyed and created
        again. On
                   the later,
                          no textures shows up. Any ideas?

                          ..............        viewer->setSceneData(
                   loadedModel.get() );
                             viewer->realize();
                          while (!viewer->done())
                          {
                          viewer->frame();
                          }

                          viewer->setSceneData( 0 );
                          loadedModel = 0;
                          viewer = 0;


                          viewer = new osgViewer::Viewer(arguments);
                          setupViewer(viewer.get(),arguments);

                          loadedModel = osgDB::readNodeFiles(arguments);

                          viewer->setSceneData( loadedModel.get() );
                          viewer->realize();
                          while (!viewer->done())
                          {
                          viewer->frame();
                          }
                          .................

                          Nick


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