Hi Fabien,

On Tue, Dec 8, 2009 at 9:11 AM, Robert Osfield <[email protected]> wrote:
> I have been thinking about the issue of whether to force the
> reassignment of a new texture object automatically when the size
> changes or leave it just rescale, using gluScale, as it does right
> now, and I'm moving towards getting osg::Texture to assign a new
> texture object when the size changes.  This would avoid the need for
> an expensive scale operation, and also enable the support under GLES
> and GL3 to work as neither have GLU.

I have gone ahead and implemented this for Texture2D, it's now checked
into svn/trunk.  I've tested against you test example.  Could you
please do an svn update and test you application and let me know how
you get on.

Cheers,
Robert.
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