Hi Fabien, On Tue, Dec 8, 2009 at 9:11 AM, Robert Osfield <[email protected]> wrote: > I have been thinking about the issue of whether to force the > reassignment of a new texture object automatically when the size > changes or leave it just rescale, using gluScale, as it does right > now, and I'm moving towards getting osg::Texture to assign a new > texture object when the size changes. This would avoid the need for > an expensive scale operation, and also enable the support under GLES > and GL3 to work as neither have GLU.
I have gone ahead and implemented this for Texture2D, it's now checked into svn/trunk. I've tested against you test example. Could you please do an svn update and test you application and let me know how you get on. Cheers, Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

