Le Mon, 18 Jan 2010 18:39:54 +0100, Martin Beckett <[email protected]> a écrit:
Sukender, would you not also have to remove all the "#include <osg/header>" from each cpp file for all the headers that are in the PCH? Otherwise doesn't Visual Studio just parse them again anyway? Martin ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=22832#22832 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Of course not! Headers are guarded wuth #ifndef directives. -- Sukender PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/ _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

