I nailed this down to ocean->getOceanScene()->setSunDirection(sunpos);
calling this each frame increases the mem usage Nick http://www.linkedin.com/in/tnick On Sat, Jan 23, 2010 at 2:18 PM, Trajce Nikolov <[email protected]>wrote: > Hi, > > when I add ocean to my scene, the mem goes up very agressively. and its > still increasing. Are you experiencing the same things ? I run the app for > 15 seconds and it crashes with FBO setup failure > > Nick > > http://www.linkedin.com/in/tnick > Sent from Istanbul, 34, Turkey >
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