I nailed this down to

ocean->getOceanScene()->setSunDirection(sunpos);

calling this each frame increases the mem usage

Nick

http://www.linkedin.com/in/tnick


On Sat, Jan 23, 2010 at 2:18 PM, Trajce Nikolov <[email protected]>wrote:

> Hi,
>
> when I add ocean to my scene, the mem goes up very agressively. and its
> still increasing. Are you experiencing the same things ? I run the app for
> 15 seconds and it crashes with FBO setup failure
>
> Nick
>
> http://www.linkedin.com/in/tnick
> Sent from Istanbul, 34, Turkey
>
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to