On Thu, Feb 18, 2010 at 3:39 PM, Sukender <[email protected]> wrote: > Thanks, but it does things about vertices and texcoords, but not normals... > (sigh) Or is it a recent change (= do I need to update to the latest SVN > revision)?
osg::Geometry:copyToAndOptimize(Geometry& target) has been part of the OSG for a very long time, and has been largely untouched for most of this. In the case normals I'm not sure there is an easy mapping without duplicating vertices. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

