Hi Nick,

I changed the code from:

Code:
_eventQueue->frame( getFrameStamp()->getReferenceTime() );

to:

Code:
_eventQueue->frame( getFrameStamp()->getSimulationTime() );

Instead of changing osgViewer itself, why don't you just set the framestamp's reference time to be equal to the simulation time you're setting in your frame loop?

J-S
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