Ok, i see what you are saying.. The reason I was changed that was because
referenceTime was getting reset back to realtime in the call to viewer.frame()
( more specifically, inside the Viewer::advance() function).
To avoid this, I don't call viewer.frame(), I now have to:
double simTime = 0.0;
while( !viewer.done() )
{
viewer.getFrameStamp()->setReferenceTime(simTime);
viewer.eventTraversal();
viewer.updateTraversal();
viewer.renderingTraversals();
simTime += 1.0;
}
------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=24491#24491
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org