HI Ufuk, Is there a reason that you are using a version of the OSG so many years out of date?
In very old versions of the OSG there was a problem under Windows with osgconv attempting to create a graphics context due a crappy windows issue of the MS compiler not pulling in symbols that it should have, the only work around is to explicitly reference these symbols. Modern versions of the OSG has this hack in them to workaround the Windows problem. Robert. On Mon, Mar 15, 2010 at 12:20 PM, Ufuk Gun <[email protected]> wrote: > Hi, > i have .ive models which are created in ~osg::2.2.0. i realized that there > are textures which are not 2^n size in these models. > normally i call this command: >>> osgconv --compressed model.ive model.ive > but when i compress it, i can not open this model with the old version of > osg. it says: >>> The version found in the file is newer than this library can handle. > then i tried to compress models with version 2.2.0 but this time i got this > error: >>> Failed to create pbuffer, failing back to normal graphics window. >>> Error: Unable to create graphis context - cannot run compression >>> Data written to 'model.ive'. > do you have any advice about this situation. how can i compress my .ive > files. > i thougt i can convert them to .osg format but this time textures are lost. > then i tried to get images from .ive file in order to put them near the .osg > file but i could not get any image. > any advice would be great. > thanks... > -- > Ufuk Gün > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

