Hi,

this might be a radical solution, but you should be able to get virtualbox with Ubuntu 8.04 LTS to build OSG 2.2 without problems and hopefully do the convertions you need. Once you have it running you can just archive the virtual machine for future use.

jp

Ufuk Gun wrote:
Hi Robert,
unfortunately i have to use older version of osg because currenty i am fixing bugs of one our simulators which is developed in 2007and 2008. we implemented this simulator in delta3D 1.4 which uses the older version of osg. i want to upgrade this system to the newer versions but i am afraid of getting many errors. there are many changes between versions like producer.
that's why i am trying to find some backward compatible solution...

On Mon, Mar 15, 2010 at 2:31 PM, Robert Osfield <[email protected] <mailto:[email protected]>> wrote:

    HI Ufuk,

    Is there a reason that you are using a version of the OSG so many
    years out of date?

    In very old versions of the OSG there was a problem under Windows with
    osgconv attempting to create a graphics context due a crappy windows
    issue of the MS compiler not pulling in symbols that it should have,
    the only work around is to explicitly reference these symbols.  Modern
    versions of the OSG has this hack in them to workaround the Windows
    problem.

    Robert.

    On Mon, Mar 15, 2010 at 12:20 PM, Ufuk Gun <[email protected]
    <mailto:[email protected]>> wrote:
     > Hi,
     > i have .ive models which are created in ~osg::2.2.0.
    i realized that there
     > are textures which are not 2^n size in these models.
     > normally i call this command:
     >>> osgconv --compressed model.ive model.ive
     > but when i compress it, i can not open this model with the old
    version of
     > osg. it says:
     >>> The version found in the file is newer than this library can
    handle.
     > then i tried to compress models with version 2.2.0 but this time
    i got this
     > error:
     >>> Failed to create pbuffer, failing back to normal graphics window.
     >>> Error: Unable to create graphis context - cannot run compression
     >>> Data written to 'model.ive'.
     > do you have any advice about this situation. how can i compress
    my .ive
     > files.
     > i thougt i can convert them to .osg format but this time textures
    are lost.
     > then i tried to get images from .ive file in order to put them
    near the .osg
     > file but i could not get any image.
     > any advice would be great.
     > thanks...
     > --
     > Ufuk Gün
     >
     > _______________________________________________
     > osg-users mailing list
     > [email protected]
    <mailto:[email protected]>
     >
    http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
     >
     >
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--
Ufuk Gün


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