Hi Ufuk,

An option you have open to your is to backport fixes to the OSG to
your version of the OSG - this is one of the strengths of the open
source.  Just do a diff between osgconv in later versions of the OSG
with what you have, it may well compile directly.

Robert.

On Mon, Mar 15, 2010 at 12:47 PM, Ufuk Gun <[email protected]> wrote:
> Hi Robert,
> unfortunately i have to use older version of osg because currenty i am
> fixing bugs of one our simulators which is developed in 2007and 2008.
> we implemented this simulator in delta3D 1.4 which uses the older version of
> osg.
> i want to upgrade this system to the newer versions but i am afraid of
> getting many errors.
> there are many changes between versions like producer.
> that's why i am trying to find some backward compatible solution...
>
> On Mon, Mar 15, 2010 at 2:31 PM, Robert Osfield <[email protected]>
> wrote:
>>
>> HI Ufuk,
>>
>> Is there a reason that you are using a version of the OSG so many
>> years out of date?
>>
>> In very old versions of the OSG there was a problem under Windows with
>> osgconv attempting to create a graphics context due a crappy windows
>> issue of the MS compiler not pulling in symbols that it should have,
>> the only work around is to explicitly reference these symbols.  Modern
>> versions of the OSG has this hack in them to workaround the Windows
>> problem.
>>
>> Robert.
>>
>> On Mon, Mar 15, 2010 at 12:20 PM, Ufuk Gun <[email protected]> wrote:
>> > Hi,
>> > i have .ive models which are created in ~osg::2.2.0. i realized that
>> > there
>> > are textures which are not 2^n size in these models.
>> > normally i call this command:
>> >>> osgconv --compressed model.ive model.ive
>> > but when i compress it, i can not open this model with the old version
>> > of
>> > osg. it says:
>> >>> The version found in the file is newer than this library can handle.
>> > then i tried to compress models with version 2.2.0 but this time i got
>> > this
>> > error:
>> >>> Failed to create pbuffer, failing back to normal graphics window.
>> >>> Error: Unable to create graphis context - cannot run compression
>> >>> Data written to 'model.ive'.
>> > do you have any advice about this situation. how can i compress my .ive
>> > files.
>> > i thougt i can convert them to .osg format but this time textures are
>> > lost.
>> > then i tried to get images from .ive file in order to put them near the
>> > .osg
>> > file but i could not get any image.
>> > any advice would be great.
>> > thanks...
>> > --
>> > Ufuk Gün
>> >
>> > _______________________________________________
>> > osg-users mailing list
>> > [email protected]
>> >
>> > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>> >
>> >
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>
>
>
> --
> Ufuk Gün
>
> _______________________________________________
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>
>
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