Hi Ufuk, An option you have open to your is to backport fixes to the OSG to your version of the OSG - this is one of the strengths of the open source. Just do a diff between osgconv in later versions of the OSG with what you have, it may well compile directly.
Robert. On Mon, Mar 15, 2010 at 12:47 PM, Ufuk Gun <[email protected]> wrote: > Hi Robert, > unfortunately i have to use older version of osg because currenty i am > fixing bugs of one our simulators which is developed in 2007and 2008. > we implemented this simulator in delta3D 1.4 which uses the older version of > osg. > i want to upgrade this system to the newer versions but i am afraid of > getting many errors. > there are many changes between versions like producer. > that's why i am trying to find some backward compatible solution... > > On Mon, Mar 15, 2010 at 2:31 PM, Robert Osfield <[email protected]> > wrote: >> >> HI Ufuk, >> >> Is there a reason that you are using a version of the OSG so many >> years out of date? >> >> In very old versions of the OSG there was a problem under Windows with >> osgconv attempting to create a graphics context due a crappy windows >> issue of the MS compiler not pulling in symbols that it should have, >> the only work around is to explicitly reference these symbols. Modern >> versions of the OSG has this hack in them to workaround the Windows >> problem. >> >> Robert. >> >> On Mon, Mar 15, 2010 at 12:20 PM, Ufuk Gun <[email protected]> wrote: >> > Hi, >> > i have .ive models which are created in ~osg::2.2.0. i realized that >> > there >> > are textures which are not 2^n size in these models. >> > normally i call this command: >> >>> osgconv --compressed model.ive model.ive >> > but when i compress it, i can not open this model with the old version >> > of >> > osg. it says: >> >>> The version found in the file is newer than this library can handle. >> > then i tried to compress models with version 2.2.0 but this time i got >> > this >> > error: >> >>> Failed to create pbuffer, failing back to normal graphics window. >> >>> Error: Unable to create graphis context - cannot run compression >> >>> Data written to 'model.ive'. >> > do you have any advice about this situation. how can i compress my .ive >> > files. >> > i thougt i can convert them to .osg format but this time textures are >> > lost. >> > then i tried to get images from .ive file in order to put them near the >> > .osg >> > file but i could not get any image. >> > any advice would be great. >> > thanks... >> > -- >> > Ufuk Gün >> > >> > _______________________________________________ >> > osg-users mailing list >> > [email protected] >> > >> > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> > >> > >> _______________________________________________ >> osg-users mailing list >> [email protected] >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > > -- > Ufuk Gün > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

