Hi Gordon

Simply, if I have a model with mesh consisting of polygons with 4 vertices (no 
others n-gons), it must necessarily be triangulated? The osgViewer always shows 
the triangulated models even though they are not originally.

Many thanks

Best Regards


Tomlinson, Gordon wrote:
> What do you define a 'untriangolate mesh' to be ?
> 
> 
> 
> Gordon Tomlinson
> Product Manager 3d Technology & Project Wyvern
> Overwatch(r)
> An Operating Unit of Textron Systems
> 
> -----Original Message-----
> From: 
> [mailto:] On Behalf Of Dario
> Minieri
> Sent: Monday, April 19, 2010 10:11 AM
> To: 
> Subject:  Untriangulate Meshes...
> 
> Hi,
> 
> Sorry for my noob question: OSG is unable to handle untriangolate
> meshes?
> 
> Thank you!
> 
> Cheers,
> Dario
> 
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> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=26947#26947
> 
> 
> 
> 
> 
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------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=26961#26961





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