Hi all, I have successfully installed and played around with numerous OSG examples which leads me to a number of questions:
* CMake is used for installing OSG from source. Is CMake exclusively used to compile OSG programs (.cpp source files)? According to the QuickStartGuide, I succesfully used g++ to compile a .cpp file into binary code and ran it fine there. My question: do we use CMake other than compiling OSG source? * I moved from a Windows VC++ 2008 environment to a linux environment. What is the preferred IDE/Software used to create OSG programs? I can't imagine anyone writing code using terminal exclusively. * Out of curiousity, I ran the examples on a Intel Core Duo laptop. It lagged. Motion wasn't fluid. Is video rendering CPU intensive or video card intensive? Thank you! And I appreciate everyone's help so far! Carlo[/list] ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=28463#28463 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

