Thanks Robert!

I'm using quad buffer stereo and to enable or disable i have to create a new 
graphic context. At the moment i trying to recreate a graphic context using the 
following ops:

- remove my osgViewer::View instance from my osgViewer::CompositeViewer instance
- remove all osgGA event handlers (e.g. HelpHandler) from my view
- set the camera manipulator to NULL on my view
- set the graphics context for the camera in my view to NULL
- calling close on my current graphic context instance
- set up osg::GraphicsContext::Traits with changed params
- calling osg::GraphicsContext::createGraphicsContext 
- set the new graphics context for the camera in my view
- recreate all event handlers
- reset camera manipulator
- add my view to my viewer instance

After i've recreate the graphic context the render screen remains blank. Any 
idea what else i have to do to get it working with the new graphic context?

Regards,
Andreas
[/list]

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