Thanks Robert! I'm using quad buffer stereo and to enable or disable i have to create a new graphic context. At the moment i trying to recreate a graphic context using the following ops:
- remove my osgViewer::View instance from my osgViewer::CompositeViewer instance - remove all osgGA event handlers (e.g. HelpHandler) from my view - set the camera manipulator to NULL on my view - set the graphics context for the camera in my view to NULL - calling close on my current graphic context instance - set up osg::GraphicsContext::Traits with changed params - calling osg::GraphicsContext::createGraphicsContext - set the new graphics context for the camera in my view - recreate all event handlers - reset camera manipulator - add my view to my viewer instance After i've recreate the graphic context the render screen remains blank. Any idea what else i have to do to get it working with the new graphic context? Regards, Andreas [/list] ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=30873#30873 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

