Tom Pearce wrote: > Hi David, > > I'm kind of intrigued... do you have some stripped-down example code which > reproduces the problem, so we can poke around with it? There are a number of > things which *could* be going on (in my imagination if not in reality or not > if I knew more about OSG - I'm learning every day though!), but based only on > what you've said I don't have meaningful input - but if you could make a > small reproducible app, that would be fun to play with and perhaps shed some > light on it. (I've solved many a self-generated issue before even asking > anyone else while trying to reduce my code to bare essentials, so perhaps > that's a worthy step regardless.) > > Tom
Yea, if nothing else maybe someone can come up with a better approach than I did - that is if my approach turns out to be a real dud! That how we learn this stuff! Right? FYI: there is a OSG Class going on in Seattle Wa. Oct 5th - 7th that I plan to attend. You can't learn enough coding, I say! D Glenn ------------------------ D Glenn (a.k.a David Glenn) - Join the Navy and See the World ... from your Desk! ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=30967#30967 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

