Is osgAL the recommended way to incorporate sound in OSG? I'm looking to generate sounds based on locations in the scene graph and the only obvious library that popped up in a google search was osgAL...
Any direction to a standard solution would be appreciated. Thanks. Matt ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=32865#32865 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

