Hi Sergey,
osgExp expects specular in range 0...1000, that is range you can set in 3ds max for specular intensity. It's looks different in 3ds max then in osg though.
OK, that explains it, I thought the max was 100. I'll adjust my shaders so the result looks the same in Max and in OSG.
Thanks, J-S -- ______________________________________________________ Jean-Sebastien Guay [email protected] http://www.cm-labs.com/ http://whitestar02.dyndns-web.com/ _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

