Hi Yann, On 27/08/11 17:31 , Yann Blaudin de Thé wrote: > I spent the last days trying to compile OSG and running my simple code, and > nothing > works. When I compile my app from the Terminal, I get "Bus error: 10" > > The last options I used with cmake are: > -DCMAKE_OSX_ARCHITECTURES=x86_64 \ > -DCMAKE_BUILD_TYPE=Release \ > -DOSG_BUILD_PLATFORM_IPHONE=0 \ > -DCMAKE_OSX_SYSROOT=/Developer/SDKs/MacOSX10.7.sdk \ > -DOSG_WINDOWING_SYSTEM=Cocoa \ > -DOSG_COMPILE_FRAMEWORKS=1
Did you try without the 'OSG_COMPILE_FRAMEWORKS'? I seem to remember that there were issues with cmake and frameworks and it works fine for me without them (building .dylib). Also, you can definitively drop 'OSG_BUILD_PLATFORM_IPHONE'. If you want I can send you my (working) CMakeCache.txt file. /ulrich _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

