You can find a lot of Collada format models in Google's 3D warehouse.
These can be loaded into OSG with the DAE (collada) plug-in.

You can use osgconv to convert Collada files to OSG's native binary
format, while at the same time performing some texture compression.
Essentially the model is then stored in a single file only (collada
has a separate texture folder and loads slower in comparison).
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