Greetings!

The biggest issue that I have had with tools outside of Creator is Hierarchy!
In simulation, you need to be able to control the model by using switching, 
level of detail, etc. 

I haven't seen that much in open source that addresses that issue! I'm not sure 
if they have addressed that in Blinder or have come up with some other way 
other than passing it through Creator or maybe Remo 3D to finish it! 

The only other way I can think of off hand is to convert a set or elements of a 
model to OSG format and hand jam a Hierarchy in a text editor.  That is out of 
reach for most of the casual or intermediate modelers out there that I know of 
that has had exposure to Creator.   

... 
D Glenn

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David Glenn
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D Glenn Computer Graphics & Media Systems.
www.dglenn.com

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http://forum.openscenegraph.org/viewtopic.php?p=43677#43677





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