-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 Hi,
Can you share your model or at least report the full log of the error ? It will help a lot to fix it. Cedric On 11/29/2011 04:45 PM, Maia Randria wrote: > Hi, > > Yes, I installed this one. > > After reading some posts, I understand that there are two OSG > exporters for Blender: 1. yours, which does not support animation > at the moment, if I understand; 2. and the one from Damyon: > https://code.google.com/p/blender-osgexport-25/ which supports > animations and armatures. > > Am I right ? > > Which one is more robust and more mature at this moment ? > > Also, those two exporters work for Blender 2.5x, does someone try > exportation with the latest Blender version 2.6 ? > > Thank you very much for your work, > > Maia > > > Cedric Pinson wrote: Did you try this > https://github.com/cedricpinson/osgexport ? > > Cedric On 11/25/2011 11:46 PM, Maia Randria wrote: > >>>> Hi, >>>> >>>> Sorry, but I am very confused with the OSG exporter from >>>> Blender. >>>> >>>> Which OSG exporter works for Blender 2.6 (the latest >>>> version) ? Could you the right website to download it ? >>>> >>>> Thanks, >>>> >>>> Maia >>>> >>>> >>>> >>>> Jeremy Moles wrote: >>>> >>>>> On Fri, 2011-09-23 at 16:38 +0200, Alberto Luaces wrote: >>>>> >>>>> >>>>>> "Benjamin Gehmlich" writes: >>>>>> >>>>>> >>>>>> >>>>>>> Hi Alberto, thanks for your answer, but there is a >>>>>>> Problem with blender. >>>>>>> >>>>>>> >>>>>>> When I want to add the osgExport file ("Install >>>>>>> Add-On"), there happens nothing. >>>>>>> >>>>>>> What I have done 1.) put the osg folder in >>>>>>> blender-2.59/2.59/scripts/addons 2.) the osgExport.py >>>>>>> in blender-2.59 3.) started Blender -> User Preferences >>>>>>> -> Install Add-On 4.) then chose osgExport.py >>>>>>> >>>>>>> By the other versions I used, after this I saw an >>>>>>> entry. >>>>>>> >>>>>>> Is there a mistake? >>>>>>> >>>>>>> The other versions worked good for normaly exports, but >>>>>>> when I chose "Armatur" by the mesh as parent it did not >>>>>>> export. Therefore I used the Modifier Armatur and i >>>>>>> could export as osg but the mesh was not correct. >>>>>>> >>>>>>> >>>>>> >>>>>> Benjamin, >>>>>> >>>>>> I don't fully understand how you are installing the >>>>>> add-on, but you have to take into consideration that the >>>>>> plugin doesn't only need osgExport.py, but the `osg' >>>>>> directory as well. Also, start Blender from the command >>>>>> line in order to check if the script is not found by your >>>>>> Python installation. >>>>>> >>>>>> >>>>> >>>>> The state of the Blender export(s) requires some >>>>> explanation... >>>>> >>>>> Some history: Alberto wrote the first osgexport.py. A few >>>>> years later, Cedric and myself came along and improved (?) >>>>> it, in a very general sense. Another year later, Cedric >>>>> wrote animtk, which eventually became osgAnimation, and >>>>> added support for that as well into the exporter. >>>>> >>>>> Then, along came Blender 2.5. It drastically changed the >>>>> way data is represented and enumerated in Python >>>>> internally. Cedric adapted the Mesh exports easily enough, >>>>> but the Animation exporting remains non-functional. You can >>>>> find all of this code here (git): >>>>> >>>>> https://github.com/cedricpinson/osgexport.git >>>>> >>>>> HOWEVER, another exporter has come into light. I'm not sure >>>>> WHY this individual chose to start over (rather than add to >>>>> the existing exporter), I do not know. The code base has >>>>> become quite large however, so perhaps that is the reason. >>>>> There are also comments in the source to the "main" >>>>> exporter that he actually did work on it at some point. His >>>>> code DOES support animation export, but it isn't as robust >>>>> as the original in other ways. You can find that code here >>>>> (git): >>>>> >>>>> https://code.google.com/p/blender-osgexport-25/ >>>>> >>>>> To be completely honest, the state of all of this is a >>>>> total mess. We now have 2 exporters, each possessing >>>>> features the other lacks, and neither of which are >>>>> (anymore) particularly clean or usable code bases. >>>>> >>>>> I've talked with Cedric about the future of the "original" >>>>> exporter, and it certainly hasn't been forgotten, but he is >>>>> an extremely, EXTREMELY busy person and it may be a while >>>>> before anything happens. >>>>> >>>>> I also tried adapting the code from Wiese's exporter >>>>> myself, but I can't follow either of the exporters anymore, >>>>> so no luck there... >>>>> >>>>> >>>>> _______________________________________________ osg-users >>>>> mailing list >>>>> >>>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >>>>> >>>>> >>>>> >>>>> >>>> > >>>>> - ------------------ > >>>> >>>>> Post generated by Mail2Forum >>>>> >>>> >>>> >>>> ------------------ Read this topic online here: >>>> http://forum.openscenegraph.org/viewtopic.php?p=44047#44047 >>>> >>>> >>>> >>>> >>>> >>>> _______________________________________________ osg-users >>>> mailing list >>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >>>> >>>> >>>> >> >>>> _______________________________________________ >> osg-users mailing list >> >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> >> >> - ------------------ >> Post generated by Mail2Forum > > > ------------------ Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=44116#44116 > > > > > > _______________________________________________ osg-users mailing > list osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > - -- Cedric Pinson Provide OpenGL, WebGL and OpenSceneGraph services +33 659 598 614 - cedric.pin...@plopbyte.com http://plopbyte.com - http://osgjs.org - http://showwebgl.com -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.11 (GNU/Linux) Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org/ iEYEARECAAYFAk7XnOUACgkQs6ZHzVQN0IjY6QCfXboo3bI1JHKcV5pCTm9CL8N/ 3TcAoIgk19luCYcH1UsWlXSjm7uxRP4p =3IQS -----END PGP SIGNATURE----- _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org