Thanks Chris, I actually compile osgEarth and osgGIS last week and played around with them a bit thinking I may go in that direction. I was having trouble getting the vpb driver to work properly and the osgEarth vpb driver page even says: "If at all possible, you should run osgEarth against the original source data instead of using this driver. You will get better performance with suffer fewer headaches. " Are you suggesting replacing VPB with osgEarth entirely for my needs vs generating a VPB terrain file and combining it with osgEarth?
Chris 'Xenon' Hanson wrote: > On 2/1/2012 7:02 AM, Ethan Fahy wrote: > > > I had been building terrain complexes using osgdem using both the -d and -t > > flags to combine elevation and textures. This works great when I have > > relatively low resolution. I am now running into scenarios where I am > > using 1 meter lidar elevation data and want the maximum number of levels. > > This takes hours to generate, but I may be looking at the same area over > > and over. However, the texture that I wrap onto that same are will be > > changing. Do I need to run osgdem for each texture? As far as I can see > > in the documentation there isn't any way to add texture to an existing > > osgdem-generated terrain complex; am I wrong? I know that for each level, > > osgdem is breaking up the original texture and doing level of detail > > wrappings for it, so maybe it is impossible. I may end up digging into the > > source code for osgdem to see what can be done but wanted to pose this > > question to the forum to see if anyone has any ideas about whether this can > > be done already or how feasible it is > > > to > > > do this by changing the existing source code. Thanks! > > > > One word: osgEarth. http://osgearth.org/ > > It can drape new imagery onto VPB-built terrain models, or can just build the > terrain > models on the fly with whatever imagery you want. > > If you want pre-compiled binaries, they're available through my company's > support program. > > -- > Chris 'Xenon' Hanson, omo sanza lettere. http://www.alphapixel.com/ > Digital Imaging. OpenGL. Scene Graphs. GIS. GPS. Training. Consulting. > Contracting. > "There is no Truth. There is only Perception. To Perceive is to Exist." - Xen > _______________________________________________ > osg-users mailing list > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > ------------------ > Post generated by Mail2Forum ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=45171#45171 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

