Hi Robert,
I'm working on linux, and with my limited experience on it I'm unaware how to
obtain said stacktrace (Visual Studio has been too awesome on windows).
Meanwhile however I've stripped the entire program down to the bare minimum to
see if there were any influences from other code, and this is what I've got now
and which is giving me the same segmentation fault. Other classes are still
being compiled but they are never referenced or called, and building it is
going fine.
Code:
#include <iostream>
#include <string>
#include <osgDB/ReadFile>
using namespace std;
int main( int argc, char **argv )
{
string s = "/home/username/OSG-Project/cow.osg";
std::cout << " test" << s << std::endl;
osg::ref_ptr<osg::Node> Scene = osgDB::readNodeFile(s);
std::cout << " test2 " << std::endl;
return 0;
}
Cheers,
Mark
------------------
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http://forum.openscenegraph.org/viewtopic.php?p=46337#46337
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